12/29/2023 0 Comments Sifu reviewThe experience you're going to have with Sifu becomes clearer when you get towards the end of the first level of the five. Getting through a room of enemies unscathed and leaving them writhing after you’ve either broken bones or stabbed them in the belly feels great. You'll be taking hits, but giving them back, and in groups of enemies there's a fairly satisfying rhythm to the combat. At first, you'll be enjoying trundling through a level, learning kung fu skills, fighting groups of baddies, and marvelling at the unique animations that come from the intense ways you finish your enemies off. When it comes to how Sifu feels to play, there's initially plenty to like about it. Their views on this matter are far more important than mine in understanding how the gaming and entertainment industries in the West can better represent minority cultures rather than using them as set dressing. I would strongly encourage you to seek out critique and writing from Chinese and Asian critics and journalists. Over at TheGamer, Khee Hoon Chan goes into more detail in a very well-written piece you should take a look at. Still, it can't be ignored that even when the goal is to positively represent a foreign culture, studios still fail to get the very basic aspects right: actually hiring members of that culture and community to work on the game. Benjamin is clearly extremely knowledgeable and holds what he does in the highest regard with credit to the people he learned from. The martial arts expert hired to perfect the game's choreography, who also consulted on the cultural elements to Sifu's setting (such as the Feng Shui of the Wuguan), Benjamin Colussi, is a white Pak-Mei expert from France.Īs shown in a behind-the-scenes video, it's clear that Sloclap had the best of intentions when it came to representing the culture of Sifu's setting respectfully. It's a kung fu game created by a Western studio, taking a lot of inspiration from Chinese culture and tradition. Repetition, Repetition, Repetition, Repetition, Repetition, Repetition, Repetition, Repetitionīefore getting into the mechanics and gameplay, I'd be remiss not to mention the context in which Sifu was created.
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